Title: Routine
Description: create a powerful routine
Faris Magic Hands - November 4, 2007 04:52 PM (GMT)
Well, hi. I have a close up show coming up and i would like to ask for advice. What creates a good and powerful routine? Like what should be the opening act. Coins? Cards? Cup and balls? I hope you guys can help so that it will help other people (including me) to create a good routine.
Thanks
Samuel Chong - November 5, 2007 02:06 AM (GMT)
Are you trying to say how to create a good act or how to create a good routine..?
Faris Magic Hands - November 5, 2007 04:47 AM (GMT)
I am asking for help to create a routine. Sorry if i did not make it clear enough. :mellow: What makes a routine so powerful? That is what i am asking. :D
trickster - November 5, 2007 10:55 AM (GMT)
A good routine?
I don't know much of it but i guess a good one is whereby your magic flows.
4 ace production perhaps, followed by something you do with the 4 aces. Maybe end it with the 4 aces vanishing. You may want to have a kicker ending? Or some sort of surprise. I think it would be great if you included some coins. Something fresh.
My two cents..
Hopefully someone got a better idea than this..
csjoshi - November 8, 2007 10:34 AM (GMT)
hey,
Check out this thread.
http://forums.singaporemagiccircle.com/ind...f=22&t=6587&st=I think to keep it simple, structure it as follows.
Opener
Open with a "bang" to get attention and compliance. This is the "first impression" and it sets the stage. The more you perform, the more you'll be aware of what kind of tricks to use as openers.
Middle flow
This is where you can mix good tricks with not so good tricks. You can check out the thread on tension and release. This is also where you can have the audience "get used" to certain motions. Eg you can flip the top card over the same way you would do a DL or get them used to seeing you riffle so you can use a p**s in your closer.
Closer
Another bigger bang. Make sure that it is a logical conclusion and it is the peak of your routine because people will likely remember this one and when they go back they will feel that all your tricks are this good. Also take advantage of the build up your middle flow may have offered and milk it for all it is.
I hope you get a general overview. To be honest you have to be comfortable with a lot of trial and error and see how things work for you but i think this should be a decent starting point.
CSJ
Aloy - November 8, 2007 10:38 PM (GMT)
| QUOTE (csjoshi @ Nov 8 2007, 06:34 PM) |
Middle flow This is where you can mix good tricks with not so good tricks. You can check out the thread on tension and release. |
Good heavens, please do not perform "not so good tricks" just because you want to make your "good tricks" seems better. It's like failing other subjects so that you can look like you are good in Maths. :wacko:
All tricks that you perform should be good (at least in your opinion).
Middle acts is where you can afford to slow the pace down (provided you captured their interest with your opener) and do your more "long winded" effects, which also should be good. So that your spec doesn't get numbed with emotional exhaustion of seeing a whole series of 30 sec tricks.
Conditioning doesn't start in the middle of your act either. It should start when you need to start it, as early or late as it may be.
BTW, tension and release refers to attention investment during the process of the effects. A bad trick doesn't "release tension".
csjoshi - November 9, 2007 01:57 AM (GMT)
Hey aloy.
Haha. I think that was a wrong use of words on my part. Conditioning can even start in the opener though if you have an opener thats really short and quick you might start with the second one. A "Not so good trick" helps to give an anti-climax once and then I nail them with my closer. I kind of agree wit Aloys opinion about the "not so good trick" but I find one anticlimax useful.
CSJ
Faris Magic Hands - November 10, 2007 03:50 PM (GMT)
Haha... thanks for the help. A good routine shall be created. Thanks guys. ^_^