Ok, just to state that I don't read that extensively like some of you. Most of what I said is from experience, and I have limited amount of that too, unlike some of you too. But anyway...
From the Caligula thread, it raises some questions in my head:
1. How does one determine an effect to be a "commercial" one or a "for-magician one"?
Eg: Many magicians scoff at many classic effects, deeming them too commercialised. But how does one define that? And is being commercialised really a bad thing?
2. Is a more difficult sleight necessarily a better or improvised sleight?
Eg: Marlo had came up with thousands and one ways to achieve a certain effect but are they all really better moves or moves to satisfy his never-ending search for perfections.
3. Is the ability the make a move invisible a better way or a way to do it at a approporiate time a better way?
Eg: Is doing a pass right under their nose and have them not "see" it better or wait for a time when they are misdirected to perform it better?
I mean I've met many guys who took pride in able to perform sleights under heavy fire, doing it exactly THE moment people are watching the actions. I don't know about you, but I'm not that good yet and I feel it is not the best policy.
We (me included) are always searching for ways to do the indetectable seconds or bottoms or passes (yes, there re really a few who can REALLY do it and I admire them for their ability) are a few who can really do it but not many people actually teaches the "right" time to pull it off.
Ok, again, maybe think too much...